The Crew is an open and persistent world for racing across the United States.[4]It takes 90 minutes to drive from coast to coast in-game.[4] The single-playercampaign is 20 hours long,[5] and entails infiltrating criminal groups.[4] Players can also participate in mini-games called skills that are peppered across the world. They are triggered when a player drives through them and it involves completing challenges such as weaving through gates and staying as close to a racing line for a period of time. Players' scores are automatically saved so friends can try and beat their scores, in similar fashion to how Autolog works in games of the Need for Speed franchise. Missions can be played alone, with friends, or with online co-op matchmaking.[5] The multiplayer mode lets a maximum of eight players to compete in races and other gametypes.[5] There are no in-game loading screens or pauses.[4] Players can also build cars with atie-in app for iOS and Android.[4]
The Crew creative director Julian Gerighty has called the game a role-playing game with large-scale multiplayer elements.[5] The multiplayer is not separate from the single-player.[5] Players can form "crews" to race together or againstghost records.[4]
Though the player can play alone, the game will require an internet connection to play, in a very similar way to another of Ubisoft's upcoming titles, Tom Clancy's The Division.[6]
On July 21, 2014, Ubisoft released a closed beta of The Crew on the PC for a limited time only. The beta allowed players to play a portion of the story-driven missions in the Midwest and East Coast and free roam the entire United States of America at their own pace. Cars and a variety of other things such as driver levels and specifications for cars were limited.[10] The second closed beta for PC took place from August 25 to 29, 2014.[11] A PlayStation 4 and Xbox One console beta has been announced for 30,September 2014.[12]

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